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Investigate the lost fleet of a mammoth corporation, solve tactile engineering puzzles and cut your way forward, fly your spaceship, pick your fights, tread carefully, and rebuild from salvage to escape the Bubble.

kosmonautis interior
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KOSMONAUTIS is a hard sci-fi adventure survival game that makes you feel like an astronaut. You are sent alone to find two harvester fleets that went silent, lose your ship and your tools doing it, and spend the campaign rebuilding ‚ from a stripped suit and one cutting tool to a vessel you can live and craft inside.

You move two ways: a thruster pack under full Newtonian physics, and a grappling tether. Both cost you something. Detection reads what you emit rather than what you look like ‚ thrusters, lights, and the grapple dart itself all give you away ‚ so the safest way across a debris field is usually the slowest one.

Half the missions are stealth EVA. The rest is spaceflight.

Watch Teaser - 82 seconds

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Playgame

Unedited playthrough ‚ the full 22-minute playable intro chapter.

Kosmonautis

is being made by Sokratis Parsanos at Agile Terra.

Twenty years in film visual effects, in two halves: first as an effects TD on Life of Pi at Rhythm & Hues and The Jungle Book at MPC ‚ both Academy Award winners for Visual Effects ‚ alongside Guardians of the Galaxy and Thor: Ragnarok.
Then as a pipeline TD at Pixomondo, Method Studios and Framestore, on Shang-Chi and the Legend of the Ten Rings, Mortal Kombat and Raised by Wolves.

Left the industry in May 2026 to build this  full time.

Check credits

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